A new beta version is available for testing that features the following major changes:
- A brand new plugin that does texture sequencing
- Compiled under, and tested with Windows 10
As this is a beta, I haven’t written up the Sequencer plugin just yet, but here’s some basic instructions.
The sequencer automates switching between textures. This can be done manually (by double-clicking on column headers and individual textures) or automated based on time duration or number of times the texture has been played.
- Open the plugin window via the Windows Menu -> Sequencer
- Click on Texture: Add to add a new texture
- Click on Column: Add to add a new column
- Drag textures from the Textures window to the rows and columns of the sequencer
- Select a sequencer texture by clicking on the header where it says ‘Tex 1’, ‘Tex 2’, etc…
- Draw with the normal drawing tools
When a texture is activated, you can have it:
- Just play normally, as though you’d selected it manually
- Rewind to the beginning, if it isn’t currently being used on any other shape
- Always rewind it
When a texture has finished playing (reaching either its set duration or play count) you can have it do the following actions:
- Clear – removes the current texture
- Jump to next – advances the current texture to the next column (or wraps around to the first column)
- Jump to previous – moves the current texture to the previous column (or wraps around to the last column)
- Jump to random – jumps to a random column
- Jump to column – jumps to a specific column (use the drop-down underneath the action to choose the column)
There are also options for controlling all the rows at the same time. The ‘All to …’ actions do the same actions as above but for all textures.
- Double-click on the column header to change all the textures to that column
- Double-click on a texture to activate it
- Select one or more cell with the mouse and change the duration and/or play count
- If you set the duration to 4.5 (for instance) the selected textures will play for 4.5 seconds and then perform the action.
- If you set the play count to 0 (zero) the texture will loop infinitely. If you set it to 1 it will play once and then perform the action.
- Select one or more cells and click on the Clear button to remove those textures