Fugio Friday: Virtual Reality Smells

Happy Fugio Friday!

We have a new forum for discussing Fugio ideas and issues. It’s a bit quiet so far so do post up your thoughts and questions!

This Sunday (May 7th) I’ll be taking part in the Imperial College Festival, showing our Fugio based virtual reality experience that explores whole genome sequencing of bacteria.  Come along and say hello.

This new version, previously shown at Oxford’s Museum of History of Science (pictured), features smells that are blown towards the participant via motors with 3D printed fans at points synchronised to the audio narrative; their speed controlled by a Fugio timeline sending serial messages to an Arduino with a motor shield.

In other news, I asked the Fugio Users Group whether they were running 32 bit or 64 bit Windows.  The results were 100% 64 bit!  Until now I’ve just been building Fugio on Windows as a 32 bit application, but I’d like to support 64 bit too, so I put the basics in place, and also looked at cmake as an alternative to finding different libraries, the results of which are all on GitHub.

I’ll be in Amsterdam next week, so you can look forward to a “Fugio vrijdag” update.

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