Happy Fugio Friday!
This week I’ve continued development of the 3D model loading plugin, which is going well, though it’s not quite ready for public consumption yet, so there’s no new binary release this week. There are a few updates – mainly small bug fixes – made to the code on GitHub.
I’ve also been working on some new Fugio based artworks, like this generative one:
This is an algorithm I came up with a while back that takes the pixels from the previous frame and moves them around depending on their relative values. It starts by draws just three pixels (the brightest points of each colour) each frame and the rest (including all the smoke like patterns) develop out of the code.
If you’re interested in following my art, you can get email updates from signing up to the Alex May Arts Newsletter.
Next week I’m off to Dundee in Scotland for a few days so I’ll be reporting from there on Friday!
Have a great weekend.