Fugio Friday – 19th August 2016

This is the most significant release for Fugio since its initial launch. Finally, after more than a year, I can share the OpenGL plugin, which brings the raw power of the graphics card to Fugio for high resolution, real-time graphics.

Download Fugio for Windows and OS X (build the source code on Linux, including Raspberry Pi)

I’ve also recorded an hour long video tutorial that will get you started working with OpenGL shaders.

This has been a massive amount of work.  Please share the word, and if you’re feeling very generous, you can always make a donation towards the project here.

2016-08-19

NEW

  • OpenGL plugin – 24 new nodes with several shader examples
  • Mouse node and input events support for windows
  • Mouse Painter example
  • Nodes: Time, Date, JoinVector4Node, SplitVector4Node

UPDATED

  • LuaPainter::drawLine can take two points
  • Added $ORIGIN to path on Linux to fix launching (reported by Luca)
  • Text Editor now highlights Lua errors

FIXED

  • Image Save had a hard coded path
  • Fixed mouse zooming
  • Fixed Network deployment (reported by Артем)

2 thoughts on “Fugio Friday – 19th August 2016”

  1. hey man..great work and timely as well…i was wanting to put fugio on my rp3…could you up date the instructions for compiling on the pi…i cant seem to get the qt to install…and do i have to compile plugins…all your help and your creations are appreciated…

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