Fugio Friday: 23rd March 2018

Happy Fugio Friday!

Just a small development update this week as I’m currently in Helsinki for the kick off meeting for the EMARE residency I’ll be doing at Laboral in Spain later this year.

  • NEW: Image Split – splits a multi-buffer image (such as YUV) into its individual buffers
  • NEW: Added Lua/Always Random example
  • UPDATED: OpenGL Buffer pin shows more info
  • FIXED: Oculus Rift OpenGL issue
  • FIXED: Video Capture camera selection
  • FIXED: ARToolKit Tracker and ParamLoad issues (thanks Michele)
  • FIXED: UTF-8 string handling in Lua and GUI/String (thanks b4zz4)

Have a good weekend!

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