#include <connection.h>
Public Slots | |
void | notify (const QString &pText) |
void | dataInput (const QString &pText) |
Signals | |
void | taskOutput (TaskEntry &pTask) |
void | textOutput (const QString &pText) |
Public Member Functions | |
ConnectionId | id (void) const |
QString | name (void) const |
ObjectId | player (void) const |
ObjectId | object (void) const |
const QString & | prefix (void) const |
const QString & | suffix (void) const |
void | setPrefix (const QString &pPrefix) |
void | setSuffix (const QString &pSuffix) |
void | setPlayerId (ObjectId pPlayerId) |
void | pushInputSink (InputSink *pIS) |
bool | processInput (const QString &pData) |
Friends | |
class | ConnectionManager |
void Connection::dataInput | ( | const QString & | pText | ) | [slot] |
ConnectionId Connection::id | ( | void | ) | const [inline] |
QString Connection::name | ( | void | ) | const [inline] |
void Connection::notify | ( | const QString & | pText | ) | [slot] |
ObjectId Connection::object | ( | void | ) | const [inline] |
ObjectId Connection::player | ( | void | ) | const [inline] |
const QString& Connection::prefix | ( | void | ) | const [inline] |
bool Connection::processInput | ( | const QString & | pData | ) |
void Connection::pushInputSink | ( | InputSink * | pIS | ) | [inline] |
void Connection::setPlayerId | ( | ObjectId | pPlayerId | ) | [inline] |
void Connection::setPrefix | ( | const QString & | pPrefix | ) | [inline] |
void Connection::setSuffix | ( | const QString & | pSuffix | ) | [inline] |
const QString& Connection::suffix | ( | void | ) | const [inline] |
void Connection::taskOutput | ( | TaskEntry & | pTask | ) | [signal] |
void Connection::textOutput | ( | const QString & | pText | ) | [signal] |
friend class ConnectionManager [friend] |