ConnectionManager class | Connection | [friend] |
dataInput(const QString &pText) | Connection | [slot] |
id(void) const | Connection | [inline] |
name(void) const | Connection | [inline] |
notify(const QString &pText) | Connection | [slot] |
object(void) const | Connection | [inline] |
player(void) const | Connection | [inline] |
prefix(void) const | Connection | [inline] |
processInput(const QString &pData) | Connection | |
pushInputSink(InputSink *pIS) | Connection | [inline] |
setPlayerId(ObjectId pPlayerId) | Connection | [inline] |
setPrefix(const QString &pPrefix) | Connection | [inline] |
setSuffix(const QString &pSuffix) | Connection | [inline] |
suffix(void) const | Connection | [inline] |
taskOutput(TaskEntry &pTask) | Connection | [signal] |
textOutput(const QString &pText) | Connection | [signal] |