#include <lua_object.h>
Classes | |
struct | luaHandle |
Public Types | |
typedef struct lua_object::luaHandle | luaHandle |
Static Public Member Functions | |
static ObjectId | argId (lua_State *L, int pIndex=1) |
static Object * | argObj (lua_State *L, int pIndex=1) |
static void | lua_pushobject (lua_State *L, Object *O) |
static void | lua_pushobjectid (lua_State *L, ObjectId I) |
Friends | |
class | lua_moo |
class | ServerTest |
typedef struct lua_object::luaHandle lua_object::luaHandle |
ObjectId lua_object::argId | ( | lua_State * | L, |
int | pIndex = 1 |
||
) | [static] |
Object * lua_object::argObj | ( | lua_State * | L, |
int | pIndex = 1 |
||
) | [static] |
void lua_object::lua_pushobject | ( | lua_State * | L, |
Object * | O | ||
) | [static] |
void lua_object::lua_pushobjectid | ( | lua_State * | L, |
ObjectId | I | ||
) | [static] |
friend class lua_moo [friend] |
friend class ServerTest [friend] |