notes from the bigfug

notes from the bigfug

programming light and other strange tales

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Posts tagged freeframe

Twitter Updates for 2009-07-19

Long day battling with matrices. Dull and little progress! #
Searching for camera calibration info over coffee this morning, may have a lead on the problem. Off to work to try it out (fingers crossed) #
Meeting about an egg, in Groucho’s, postponed due to problem in Shanghai. #
Going to try to have a non-programming day and [...]

Twitter Updates for 2009-07-05

Had a marvelous, albeit rather hot, time last night watching short films in London. Alison, Brett, Dan, Ivano, Walter, you talented lot! #
After Spanish pastries and coffee with Martin and Niamh, walked from Ladbroke Grove to Victoria Station. Got caught up in Hare Krishna march #
Dropped PortMidi support in PatchBox – polling for events is [...]

Twitter Updates for 2009-06-28

(Hopefully) disengaged Twitter from Facebook – seems I was freaking out the majority of my friends with my endless techno-babble… #
@alpaykasal Hah, good, not just me then Will check out seesmic, thanks for the heads-up… in reply to alpaykasal #
@OnStageLighting So easy to miss twitter replies, apologies! Had to build my [...]

FrameRunner 1.1 – After Effects FreeFrame Host – Now on CS3

FrameRunner in action with After Effects CS3
I’ve only just got around to testing FrameRunner in After Effects CS3!
It works fine but thought I might clear things up a little, optimise the code, and add in a requested feature: super sampling.
Some FreeFrame plugins can be a bit blocky, so the super sampling feature scales up the [...]

PatchBox r212

Haven’t had much of a chance to do work on PatchBox over the past few days apart from Sunday where I implemented native support for the fugStreaming library.  I wasn’t getting quite the performance I was after streaming WinAmp across a memory connection so I added an Adaptive Buffer system that allows [...]

FreeFrame source code

After a couple of post work pints spent sitting in the Lord Nelson and reading a book about stage lighting, I thought it would be fun to rewrite my FreeFrame plugin framework!
It’s not done, but I’ve made a start. Am developing in Eclipse and compiling with MinGW GCC. Hopefully this will make everything [...]

Final Cut – first time out for PatchBox v2

So last night I slung the bags of gear over my shoulders and headed down to the Komedia to do visuals for Final Cut.
There’s nothing quite like jumping in to a new event, in a new
venue, with a software program that’s never been tested publicly
before, and doing an hour of completely improvised visuals in front [...]

PatchBox r206

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In preparation for its first outing on Sunday, I’ve been putting PatchBox through its paces, fixing bugs, and adding the final bits of functionality.
While the main key feature of PB is that it can draw and project on clearly defined areas of [...]

FreeFrame Downloads

People who downloaded the bigfug FreeFrame plugins today are from:
Spain
Santa Ana, California, United States
Melbourne, Victoria, Australia
Vilnius, Vilniaus Apskritis, Lithuania
Jakarta, Jakarta Raya (djakarta Raya), Indonesia
Paris, Ile-de-france, France
Beijing, China
Duisburg, Nordrhein-westfalen,Germany

Who are you people??

PatchBox r204 – my god, it’s full of stars…

This evening I sat down to write the GLSL shader for PatchBox that I’ll be using for the gig on Sunday.
It’s quite closely modelled on Resolume: three layers of video with various mixing effects, but given the speed and flexibility of using shaders I added a few goodies:

Three texture layers, but each layer has [...]