Fugio Friday: Interactive Shader Format support

Happy Fugio Friday!

This week we have a new binary release of v2.11.0 that introduces the new Interactive Shader Format (ISF) plugin that I’ve been working on for the past few weeks.

The plugin allows loading and developing of OpenGL shaders with a much simpler interface and has built in support for audio and FFT data so you can easily make audio reactive shaders.

Download Fugio 2.11.0 for Windows (7, 8, 8.1, 10)

Download Fugio 2.11.0 for macOS/OS X (Mavericks 10.9+)

New Fugio Art Installation

My other big news is that I have just signed off for a major new Fugio based art installation for the Francis Crick Institute in London.

The Francis Crick Institute is a biomedical discovery institute dedicated to understanding the fundamental biology underlying health and disease. Its work is helping to understand why disease develops and to translate discoveries into new ways to prevent, diagnose and treat illnesses such as cancer, heart disease, stroke, infections, and neurodegenerative diseases.

An independent organisation, its founding partners are the Medical Research Council (MRC), Cancer Research UK, Wellcome, UCL (University College London), Imperial College London and King’s College London.

The new artwork will reflect the highly active and diverse range of activities taking place within the institute that are at the cutting edge of biomedical science, and incorporate historical elements referencing Francis Crick’s achievements and legacy.

The installation will be constructed over the course of 2017 and launched in January 2018.

The artwork will be using Fugio running on around 20-25 Raspberry Pi computers, so expect to see a lot of updates for the RPi build of Fugio in the coming months.

Have a good weekend and see you next week!

NEW

  • Interactive Shader Format (ISF) plugin
  • OpenGL TextureMonitorNode
  • Added exprtk submodule
  • Added initial Windows 64 build (not all plugins supported)

UPDATED

  • Builds with Qt 5.5
  • FilenameNode reports error when file doesn’t exist
  • Optimised drawing of background in MIDI and Media timeline

FIXED

  • Various minor build issues

Fugio Friday: Video Shader Recorder

Happy Fugio Friday!

This week sees the first release of the Media Recorder node that allows recording video and audio files from inside Fugio.

To demonstrate its abilities, I have created a new example patch called Video Shader Recorder (find it in the FFMPEG examples, in the file menu) that allows you to load a video file, apply a custom OpenGL shader to it, and save it out to an MP4 video that’s ready to upload to YouTube.

Download Fugio 2.2.0 for Windows (7, 8, 8.1, 10)

Download Fugio 2.2.0 for macOS (OS X) (Mavericks 10.9+)

NEW

  • Added MediaRecorderNode to FFMPEG plugin
  • Added Video Shader Record.fug example
  • Added help link to pins (right/ctrl click to find it in the context menu)
  • Added PlayheadFramesNode to Time plugin

CHANGED

  • Added Time pin to MediaNode

FIXED

  • FFMPEG Image Convert didn’t let you change the format
  • ImageToTextureNode was aligning to 32 bytes (not 32 bits!)