notes from the bigfug

notes from the bigfug

programming light and other strange tales

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Twitter Updates for 2009-11-08

  • About 60% through shifting the fugStreaming code base over to using Boost – simpler code and more cross-platformy (also added compression!) #
  • fugStreaming: memory/UDP streaming code ported, just the receiving side of TCP to redo #
  • Four types of background subtraction implemented – should be enough to cope with most lighting conditions, I hope! #
  • Could still use a high resolution thermal camera or one of those nifty depth cameras. If anyone wants to give me one, thanks :) #
  • On track for our interactive mini-exhibition on Wednesday. Possibly even a little ahead of schedule! May have rest of the evening off, yay! #
  • @AXEL2200 Yep, I'd like a wave invite, if you'd be so kind. #
  • @dylanparrin A wave invite would be lovely, if you have a spare one #
  • @dylanparrin Lovely, thanks very much! in reply to dylanparrin #
  • Disappointed with the results of trying to stream 720×576 uncompressed video over UDP *locally* – was easier when we all used 320×240… :) #
  • @alpaykasal Oh, really? Well, I think I just messed up the code by making it cross platform <sigh> back to testing… in reply to alpaykasal #
  • @collada Simplygon 2.8 – simplify and optimize complex 3d COLLADA meshes – http://tinyurl.com/yb6zt7s – WANT! in reply to collada #
  • Feel a bit crap. Too many 16 hour days in a row. When did I last have a day off? My fingers are actually tired. Come on Al, keep it together #
  • Writing the copy for tomorrow's handouts. Time to stick on some Philip Glass starting with Kundun, then Koyaanisqatsi. Biddily-biddily… #
  • Copy for the handout is written and off to Martin for a peruse. Time for a cup of tea, bit of toast, then serious multi-projector testing! #
  • @FabricaGallery Creepy… Do you think they're trying to form a simple conciousness? You may want to have your hand near the power switch! in reply to FabricaGallery #
  • @DAVID_LYNCH This weekend I built a video installation with thousands of falling points of light you can catch in your hand. 0 LOP albums :) in reply to DAVID_LYNCH #
  • Nice: 90 Year Old Example of Forced Perspective Photography – http://bit.ly/EUDhL #
  • All five of the interactive video pieces are done, tested and optimised. Now down to PatchBox to perform it's special magic! #
  • @nlomioni Or send them to me – I think you've had enough… in reply to nlomioni #
  • Hey kids, you know what you need when one homography just isn't enough? That's right – A DOUBLE HOMOGRAPHY!!! Larks… #
  • Great, another 4am finish. Had some issues with trying to do weird things to homogeneous coordinates. Bypassed for now. All works. Sleep… #
  • 4.5 hours sleep but adrenaline is running high: tonight we début our new interactive video wonders. Time to pack gear and head to London! #
  • Last night was excellent! World, you have *got* to see this stuff… #
  • @Escapation Heh, on the train with 2 hours of footage. Should have something up in a few hours! in reply to Escapation #
  • Since my last tweet I have fallen very foul of Lewes Bonfire. Currently wearing a black suit, 3/4 length burgandy coat, and lipstick. #
  • Right, back in the real(ish) world. Got my Google Wave invite today, no time to play right now, unfortunately, got video to edit! #
  • One of Quadratura's new interactive video art installations with Laben dancer Marja Koponen – http://bit.ly/1pitk7 #
  • @awhillas Yeah, it was lovely to watch – the whole gallery fell silent during this one :) in reply to awhillas #
  • Ah, finally Friday evening. Time for a little relax, a little beer, a little snack, and a little TV. Quiet one tonight, worky weekend ahead. #
  • Nice long sleep, cup of tea, then to work! Editing the full showreel from Wednesday's event. #
  • Another 'vote everyday' annoyance: Quadratura is entered for the Metropolis Art Prize 2009 – http://bit.ly/4vGv3y #
  • Had a short lived moment of joy where I'd reached 100 followers, then someone left and it's back to 99, ah well, showreel now encoding… #
  • New interactive showreel uploaded – should be available tomorrow. #
  • Ah, Sunday. A nice quiet day of geeking around with PatchBox's 3D scanner in preparation for an upcoming job this week. #

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